I’m what you could call a bit of a Blizzard fan, for the most part. Sure, I’m critical of them… but I also own every game they’ve ever made since the original Warcraft,...[[ This is a content summary only. Visit my website for full links, other content, and more! ]]Original link
Earlier this year, during E3, Bethesda dropped a bombshell that there was a new Fallout game coming, soon… as in sometime this year, just a couple of years on the heels of Fallout 4. For...[[ This is a content summary only. Visit my website for full links, other content, and more! ]]Original link
My head hurts in a good way while looking at this intriguing build by Sheo. There’s so much to look at more closely to figure out how the flooring tessellation effect was achieved. The walls are an especially enigmatic and puzzling construction with a smooth look that belies its complexity. What also makes this scene great is how the structured hard-edged build, which looks like it came out of a sci-fi world, is also laced with tentacles, and various other organic odds and ends such as claws to add some life to the scene. The backdrop certainly does steal the limelight, but the seemingly lost droids still deserve a callout for all the interesting parts they use blend in with the theme. See how many unusual elements you can identify in the droids. The post My sensors are not picking up anything. Where do we go now? appeared first on The Brothers...

The Final Fantasy video game franchise has been going strong for over thirty years, but of its many incarnations, the 1997 Playstation release of Final Fantasy VII continues to hold a special place in my heart. TBB regular Moko has reignited my nostalgia with a beautiful rendering of the game’s protagonist, Cloud Strife. What really makes this version of Cloud unique is Moko’s commitment to remaining faithful to the original in-game character design. Like his 32-bit counterpart, brick-built Cloud is a little blocky and rough around the edges but full of brilliant charm. I love that the figure is fully poseable, and Moko did an excellent job of capturing the character’s iconic golden, spiky hair. It would be great to see the game’s other characters recreated in this style. The post This brick-built Final Fantasy character takes it to the “limit break.” appeared first on The Brothers Brick. Original linkOriginal author: Matt...


There have been many entries in the continuing Isles of Aura saga, a series of floating islands creations, but I wanted to spend some time touring Isaac and John Snyder’s latest effort: the Town of Khevroa. We’ve previously featured models from the Isles after the concept’s genesis as Models Inspired by Music and later with Brother Stevens’ Sunset Slumber among others. However, this latest scene has some great examples of packing a lot of detail and building variety into one small town. The builders have thought of everything — the frosty village includes quite a selection of businesses and town staples such as an inn, apothecary, bakery, and even a laundromat. They have also utilized an impressive array of roofing techniques which should serve as an excellent tutorial for anyone looking to break into the castle-building scene. I particularly like the dark blue peaked top of the gazebo, which doesn’t use any...

